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Commit d5d6ea3c authored by Johannes Mey's avatar Johannes Mey
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fix dependency handling

parent 7afc0342
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...@@ -179,6 +179,12 @@ add_library(${PROJECT_NAME}_scene_collision_object src/ccf/util/scene_collision_ ...@@ -179,6 +179,12 @@ add_library(${PROJECT_NAME}_scene_collision_object src/ccf/util/scene_collision_
## as an example, code may need to be generated before libraries ## as an example, code may need to be generated before libraries
## either from message generation or dynamic reconfigure ## either from message generation or dynamic reconfigure
# add_dependencies(${PROJECT_NAME} ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS}) # add_dependencies(${PROJECT_NAME} ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_controller ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_moveit_controller ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_nng_connection ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_mqtt_connection ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_scene_constructor_util ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_scene_collision_object ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
## Declare a C++ executable ## Declare a C++ executable
## With catkin_make all packages are built within a single CMake context ## With catkin_make all packages are built within a single CMake context
...@@ -206,6 +212,13 @@ set_target_properties(${PROJECT_NAME}_scene_controller PROPERTIES OUTPUT_NAME sc ...@@ -206,6 +212,13 @@ set_target_properties(${PROJECT_NAME}_scene_controller PROPERTIES OUTPUT_NAME sc
## Add cmake target dependencies of the executable ## Add cmake target dependencies of the executable
## same as for the library above ## same as for the library above
# add_dependencies(${PROJECT_NAME}_node ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS}) # add_dependencies(${PROJECT_NAME}_node ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_cgv ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_pick_place ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_cgv_controller ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_rag_controller_a ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_dummy_rag_controller_b ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_moveit_cgv_controller ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
add_dependencies(${PROJECT_NAME}_scene_controller ${${PROJECT_NAME}_EXPORTED_TARGETS} ${catkin_EXPORTED_TARGETS})
## Specify libraries to link a library or executable target against ## Specify libraries to link a library or executable target against
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