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  • noetic/main default
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moveit_cgv_controller.cpp

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  • worldobject.h 354 B
    #include <vector>
    #ifndef ROBOT_MODELS_WO_H
    #define ROBOT_MODELS_WO_H
    #include "quaternion.h"
    using namespace std;
    class worldobject
    {
    
    
    public:
         vector<float> p1;// saw no purpose of using h3 here in WO ,its used seperately in hand class
    
         std::string name;
         double x,y,z,w;
        //no need of constructor here
    
    };
    #endif //ROBOT_MODELS_TEST_H