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worldobject.h

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  • worldobject.h 333 B
    #include <vector>
    #ifndef ROBOT_MODELS_WO_H
    #define ROBOT_MODELS_WO_H
    #include "quaternion.h"
    using namespace std;
    class worldobject
    {
    public:
         vector<float> p1;
         std::string name;
         double x,y,z,w;
         // constructor
         worldobject() : x{}, y{}, z{}, w{} {
             p1.resize(3);
         }
    };
    #endif //ROBOT_MODELS_TEST_H