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Commit d3d9a1aa authored by Yingjian Wang's avatar Yingjian Wang
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Update Move.jadd

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import java.util.*; aspect Move{
aspect Connectives{ public boolean Constraint.oddTurnMove(Pillar P0, Pillar P1){
uncache Connective.eval(); /*for every odd turn(turn==true), move the smallest disk D0 in sequence. |-----------Right:DisksOnPillar(P0)
syn boolean Connective.eval(); Therefore, ValidTarget checks for a move from P0 to P1, when D0 is on the top of P0. |------If():ComparFunction()------Left:ConstantNumM0(0)
eq Conjunction.eval(){ Conjunction()-------------hasSmallestDisk()---------R0()-----------------F0()----------------|------Then():P0TopDiskSize()
return this.getLeft().eval() && this.getRight().eval(); | TopDiskSizeEq1 IfThenElse |------Else():ConstantNumM1(-1)
} | |
eq Disjunction.eval(){ | |----------ConstantNum1(1)
return this.getLeft().eval() || this.getRight().eval(); |---ValidTarget()---------R1()---------P1.ID()
} P1EqTarget
eq Implication.eval(){ |
return (!this.getLeft().eval()) || this.getRight().eval(); |-----Mod0()------Left:Plus0()------Left:Plus1()------Left:Mod1()------TotalDiskAmount();
} | | | |------------ConstantNum2(2)
eq Negation.eval()= !getConnective().eval(); | | |--------ConstantNum1(1)
eq Atom.eval(){ | |------P0.ID
return this.getRelation().eval(); |------ConstantNum3(3)*/
} Conjunction ValidMove=new Conjunction();
uncache Relation.eval();
syn boolean Relation.eval(); Atom hasSmallestDisk=new Atom();//if the smallest disk is on this pillar
eq Subsetof.eval(){ Equal TopDiskSizeEq1= new Equal();
Set left=new HashSet<>(); IfThenElse TopDiskChecher=new IfThenElse();
for(String element : this.getLeft().Set()){ CompareFunction PillarHasDisk=new CompareFunction();
left.add(element); TopDiskSize P0TopDiskSize=new TopDiskSize();
} ConstantNum NumM1=new ConstantNum();
Set right=new HashSet<>(); ConstantNum Num1=new ConstantNum();
for(String element : this.getRight().Set()){ ConstantNum Num0=new ConstantNum();
right.add(element); DisksOnPillar DisksOnP0=new DisksOnPillar();
}
return right.containsAll(left); Atom ValidTarget=new Atom();//check if the move sequence from P0 to P1 is valid
} Equal P1EqTarget= new Equal();
eq Compare.eval(){ PillarID P1ID=new PillarID();
return (this.getLeft().eval() - this.getRight().eval())<0; Mod Mod0=new Mod();
} Mod Mod1=new Mod();
eq Equal.eval(){ Plus Plus0=new Plus();
return this.getLeft().eval() - this.getRight().eval()==0; Plus Plus1=new Plus();
} TotalDiskAmount DisksOverall=new TotalDiskAmount();
uncache Term.eval(); PillarID P0ID=new PillarID();
syn int Term.eval(); ConstantNum Num2=new ConstantNum();
eq Plus.eval(){ ConstantNum Num3=new ConstantNum();
return this.getLeft().eval() + this.getRight().eval();
} ValidMove.setLeft(hasSmallestDisk);
eq Minus.eval(){ ValidMove.setRight(ValidTarget);
return this.getLeft().eval() - this.getRight().eval();
} NumM1.setNum(-1);
eq Multi.eval(){ Num0.setNum(0);
return this.getLeft().eval() * this.getRight().eval(); Num1.setNum(1);
} Num2.setNum(2);
eq Divide.eval(){ Num3.setNum(3);
return this.getLeft().eval() / this.getRight().eval();
} TopDiskSizeEq1.setLeft(TopDiskChecher);
eq Mod.eval(){ TopDiskChecher.setIf(PillarHasDisk);
return this.getLeft().eval() % this.getRight().eval(); PillarHasDisk.setLeft(Num0);
} PillarHasDisk.setRight(DisksOnP0);
eq IfThenElse.eval(){ DisksOnP0.setRel(P0);
if(this.getIf().Satisfied()){ TopDiskChecher.setThen(P0TopDiskSize);
return this.getThen().eval(); P0TopDiskSize.setRel(P0);
} TopDiskChecher.setElse(NumM1);
return this.getElse().eval(); TopDiskSizeEq1.setRight(Num1);
} hasSmallestDisk.setRelation(TopDiskSizeEq1);
eq CompareFunction.eval(){
if(this.getLeft().eval() < this.getRight().eval()){ ValidTarget.setRelation(P1EqTarget);
return 1; P1EqTarget.setLeft(P1ID);
} P1ID.setRel(P1);
return 0; P1EqTarget.setRight(Mod0);
} Mod0.setLeft(Plus0);
eq EqualFunction.eval(){ Mod0.setRight(Num3);
if(this.getLeft().eval() == this.getRight().eval()){ Plus0.setLeft(Plus1);
return 1; Plus0.setRight(P0ID);
} P0ID.setRel(P0);
return 0; Plus1.setLeft(Mod1);
} Plus1.setRight(Num1);
eq SubsetofFunction.eval(){ Mod1.setLeft(DisksOverall);
Set left=new HashSet<>(); DisksOverall.setRel(P0);
for(String element : this.getLeft().Set()){ Mod1.setRight(Num2);
left.add(element);
} this.addConnective(ValidMove);
Set right=new HashSet<>(); if(this.getConnective(0).eval()){
for(String element : this.getRight().Set()){ System.out.println("Odd turn: P" + P0.ID() +".hahasSmallestDisk0 && (P" + P0.ID() +".target == P" + P1.ID()+")");
right.add(element); return true;//odd turn and valid move
}
if(right.containsAll(left)){
return 1;
}
return 0;
}
eq ConstantNum.eval(){
return this.getNum();
}
eq PillarID.eval(){
return this.getRel().ID();
}
eq TotalDiskAmount.eval(){
return this.getRel().AmountD();
}
eq DisksOnPillar.eval(){
return this.getRel().getNumDisk();
}
eq TopDiskSize.eval(){
return this.getRel().getDisk(this.getRel().getNumDisk()-1).getSize();
}
//customerized terms
eq Term1.eval(){//return the size of top disk
if(this.getRel().getNumDisk()>0){
//if the pillar is not empty, check if the top disk has size 1
return this.getRel().getDisk(this.getRel().getNumDisk()-1).getSize();
}else{ }else{
return -1;//no disk, the number is invalid, return -1 return false;
} }
} }
eq Term2.eval(){ public boolean Constraint.evenTurnMove(Pillar P0, Pillar P1){
return this.getRel().moveSeq(); /*for every even turn(turn==false), move the disk D on top of P0 to P1:
} D is not D0(the smallest disk).
eq Term3.eval(){ There is always one D can be moved in the even turn according to the game rules.
return this.getRel().ID(); Statements:
} 1.P0 is not empty: not OND().
uncache Condition.Satisfied(); 2.When condition 1 holds, P1 can be empty: TND().
syn boolean Condition.Satisfied(); 3.When 1 holds and 2 doesn’t hold, D0 < D1(for the disks on the top of P0 and P1 respectively).
eq CompareFunction.Satisfied(){ Therefore, we want not OND() and (TND() or ValidTarget()) to be true.
return this.getLeft().eval() < this.getRight().eval(); |-----------hasSmallestDisk()-----------------R0---------------T0()
} C1 |C3 |----------------T3()
eq EqualFunction.Satisfied(){ Conjunction()-------------Negation()------Disjunction()----OND()----------------R1()----------------T0()
return this.getLeft().eval() == this.getRight().eval(); C0 | |----------------T2()
} |---Disjunction()-----------TND()--------------R2()---------T1()
eq SubsetofFunction.Satisfied(){ |C2 |-----------T2()
Set left=new HashSet<>(); |------------------ValidTarget()-----------------R3()---------T0()
for(String element : this.getLeft().Set()){ |---------T1*/
left.add(element); Conjunction C0=new Conjunction();
} Negation C1=new Negation();
Set right=new HashSet<>(); Disjunction C2=new Disjunction();
for(String element : this.getRight().Set()){ Disjunction C3=new Disjunction();
right.add(element); Atom hasSmallestDisk=new Atom();//if the smallest disk is on this pillar
} Atom OND=new Atom();//origin has no disk
return right.containsAll(left); Atom TND=new Atom();//target has no disk
} Atom ValidTarget=new Atom();//check the size, if the disk on the top of origin has smaller size than the one on target
public String[] Term.Set(){
String[] str=new String[]{}; C0.setLeft(C1);
return str; C0.setRight(C2);
} C1.setConnective(C3);
} C2.setLeft(TND);
C2.setRight(ValidTarget);
C3.setLeft(hasSmallestDisk);
C3.setRight(OND);
Term1 T0=new Term1();//return size of top disk, return -1 when no disk.
Term1 T1=new Term1();
ConstantNum T2=new ConstantNum();
ConstantNum T3=new ConstantNum();
T0.setRel(P0);
T1.setRel(P1);
T2.setNum(0);
T3.setNum(1);
Equal R0=new Equal();
Compare R1=new Compare();
Compare R2=new Compare();
Compare R3=new Compare();
R0.setLeft(T0);
R0.setRight(T3);
R1.setLeft(T0);
R1.setRight(T2);
R2.setLeft(T1);
R2.setRight(T2);
R3.setLeft(T0);
R3.setRight(T1);
hasSmallestDisk.setRelation(R0);
OND.setRelation(R1);
TND.setRelation(R2);
ValidTarget.setRelation(R3);
this.addConnective(C0);
if(this.getConnective(0).eval()){
System.out.println("Even turn: !(P" + P0.ID() +".#disk == 0 || P" + P0.ID() +".hahasSmallestDisk0) && (P" + P1.ID() +".#disk == 0 || P" + P0.ID() +".topDisk < P" + P1.ID() +".topDisk)");
return true;//even turn and valid move
}
return false;
}
}
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