diff --git a/temp.bib b/temp.bib
index 0f4376f3f1dcd30d3112933efce5fdcc91dbe69b..166877461ecd524b4edff5c4d535f8954f4640ea 100644
--- a/temp.bib
+++ b/temp.bib
@@ -85,24 +85,6 @@
 	series = {EMSOFT '11}
 }
 
-@inproceedings{10.1145/2687357.2687359,
-	author = {Harel, David and Katz, Guy},
-	title = {Scaling-Up Behavioral Programming: Steps from Basic Principles to Application Architectures},
-	year = {2014},
-	isbn = {9781450321891},
-	publisher = {Association for Computing Machinery},
-	address = {New York, NY, USA},
-	url = {https://doi.org/10.1145/2687357.2687359},
-	doi = {10.1145/2687357.2687359},
-	abstract = {Behavioral programming (BP) is a decentralized scenario-based paradigm for the programming of reactive software, geared towards incremental and intuitive development. In this work we apply the principles of BP to a large, real-world case-study: a web-server. We discuss the conclusions learned from our attempt and propose several extension idioms to BP, aimed at improving the framework's scalability. Specifically, we propose extending BP with a timeout idiom for handling various time constraints, program-specific execution strategies, dynamic thread creation for efficiently allocating system resources, and support for parameterized events to handle inputs with infinite domains. Our extensions and case-study are implemented in a new framework for behavioral programming in C++.},
-	booktitle = {Proceedings of the 4th International Workshop on Programming Based on Actors Agents \& Decentralized Control},
-	pages = {95–108},
-	numpages = {14},
-	keywords = {behavioral programming, c++, http, reactive systems, tcp, time constraints},
-	location = {Portland, Oregon, USA},
-	series = {AGERE! '14}
-}
-
 @inproceedings{10.1109/MODELS-C.2019.00039,
 	author = {Elyasaf, Achiya and Sadon, Aviran and Weiss, Gera and Yaacov, Tom},
 	title = {Using behavioural programming with solver, context, and deep reinforcement learning for playing a simplified RoboCup-type game},