std::string & name() override
Panel(std::string name, tf2::Transform tf, tf2::Vector3 size)
void setName(std::string str)
std::vector< tf2::Transform > bounds_
void setSize(tf2::Vector3 &vec)
void update(tf2::Transform &tf) override
tf2::Transform & worldTf() override
tf2::Vector3 & size() override
void calcWorldTf(tf2::Transform &tf)
std::vector< tf2::Transform > & bounds() override